Self-learning game bot using deep reinforcement learning
This thesis report is submitted in partial fulfilment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2017.
Huvudupphovsman: | Ananto, Azizul Haque |
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Övriga upphovsmän: | Mostakim, Moin |
Materialtyp: | Lärdomsprov |
Språk: | English |
Publicerad: |
BRAC University
2018
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Ämnen: | |
Länkar: | http://hdl.handle.net/10361/9509 |
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