Real time image and voice processing input for online multiplayer computer games

This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2012.

Detalhes bibliográficos
Autor principal: Waliullah, Syed Shaiyan Kamran
Outros Autores: Rahman, Khalilur
Formato: Tese
Idioma:English
Publicado em: BRAC University 2013
Assuntos:
Acesso em linha:http://hdl.handle.net/10361/2386
id 10361-2386
record_format dspace
spelling 10361-23862022-01-26T10:08:21Z Real time image and voice processing input for online multiplayer computer games Waliullah, Syed Shaiyan Kamran Rahman, Khalilur Department of Computer Science and Engineering, BRAC University Computer science and engineering This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2012. Cataloged from PDF version of thesis report. Includes bibliographical references (page 32). Real Time image processing and voice processing in computer gaming is a very recent topic as companies like Microsoft and Sony have researched and implemented this technology recently in their gaming consoles XBOX-360 and Play Station 3 respectively. As these consoles have high performance processor likes CELL or XENON with POWER (Performance Optimization with Enhanced RISC) PC Architecture unlike desktop computers which uses x86 and legacy architecture processor which is slower than console’s processors. Gaming with “Natural User Interface” such as gestures and voice was the main focus of the research of this project which is named as “Project: Control Scheme Revolution”. To materialize this challenge, several approaches were carried out. An open source game engine JMonkey Engine 3 (JME3) was customized with natural user interface. To measure the goodness of the system which is being developed by this project, Frame per Second (FPS) of the game was kept in account. All the approaches were taken to integrate different libraries to the core of the Game Engine ensuring a playable FPS for good user experience. Besides that, this research is also focused on implementing this system on the Multiplayer and Massively Online Multiplayer games as the participation of the more than one user in gaming produces an extra over head on the overall processing of the computer. As not all computers are powerful enough to support all of these systems at real time effortlessly, this research also focused on developing a system to render and stream a game from high performance computer to a moderate or low performance device such as note book or android device. Performance analysis of all of these approaches to develop a system which will bring the feeling of gaming in a console to the gaming in an ordinary computer is the main goal of this project. B. Computer Science and Engineering 2013-04-30T19:21:45Z 2013-04-30T19:21:45Z 2012 2012-12 Thesis ID 09301019 ID 09301002 http://hdl.handle.net/10361/2386 en BRAC University thesis are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. 40 pages application/pdf BRAC University
institution Brac University
collection Institutional Repository
language English
topic Computer science and engineering
spellingShingle Computer science and engineering
Waliullah, Syed Shaiyan Kamran
Real time image and voice processing input for online multiplayer computer games
description This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2012.
author2 Rahman, Khalilur
author_facet Rahman, Khalilur
Waliullah, Syed Shaiyan Kamran
format Thesis
author Waliullah, Syed Shaiyan Kamran
author_sort Waliullah, Syed Shaiyan Kamran
title Real time image and voice processing input for online multiplayer computer games
title_short Real time image and voice processing input for online multiplayer computer games
title_full Real time image and voice processing input for online multiplayer computer games
title_fullStr Real time image and voice processing input for online multiplayer computer games
title_full_unstemmed Real time image and voice processing input for online multiplayer computer games
title_sort real time image and voice processing input for online multiplayer computer games
publisher BRAC University
publishDate 2013
url http://hdl.handle.net/10361/2386
work_keys_str_mv AT waliullahsyedshaiyankamran realtimeimageandvoiceprocessinginputforonlinemultiplayercomputergames
_version_ 1814307446474145792