Behavior change analysis due to violent video gaming using deep learning models
This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science, 2024.
Asıl Yazarlar: | , , , , |
---|---|
Diğer Yazarlar: | |
Materyal Türü: | Tez |
Dil: | English |
Baskı/Yayın Bilgisi: |
Brac University
2024
|
Konular: | |
Online Erişim: | http://hdl.handle.net/10361/22856 |