Behavior change analysis due to violent video gaming using deep learning models

This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science, 2024.

Xehetasun bibliografikoak
Egile Nagusiak: Rahman, Akhlak Ur, Raj, Fahad Khan, Afnan, Monthasir Delwar, Rahad, Rakib Hasan, Ahmed, Md. Samir Uddin
Beste egile batzuk: Rhaman, Md. Khalilur
Formatua: Thesis
Hizkuntza:English
Argitaratua: Brac University 2024
Gaiak:
Sarrera elektronikoa:http://hdl.handle.net/10361/22856