Implementation of reinforcement learning architecture to augment an AI that can self-learn to play video games
This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2023.
Egile Nagusiak: | Mahmud, Aqil, Khan, Aswat Karim, Hasan Rafi, Mohammad Mehdi, Fahim, Kazi Rayhan |
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Beste egile batzuk: | Rasel, Annajiat Alim |
Formatua: | Thesis |
Hizkuntza: | English |
Argitaratua: |
Brac University
2023
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Gaiak: | |
Sarrera elektronikoa: | http://hdl.handle.net/10361/19954 |
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