Implementation of reinforcement learning architecture to augment an AI that can self-learn to play video games

This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2023.

Bibliographische Detailangaben
Hauptverfasser: Mahmud, Aqil, Khan, Aswat Karim, Hasan Rafi, Mohammad Mehdi, Fahim, Kazi Rayhan
Weitere Verfasser: Rasel, Annajiat Alim
Format: Abschlussarbeit
Sprache:English
Veröffentlicht: Brac University 2023
Schlagworte:
Online Zugang:http://hdl.handle.net/10361/19954

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